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Counter-Strike: Source server hosting

Host your CS:S server for Steam and ClientMod.

Run a Counter-Strike: Source server for the current Steam version, or for CS:S v34 players on ClientMod. MetaMod:Source and SourceMod ready, on fast NVMe hardware with DDoS protection. We are launching soon.

Launching soonJoin the waitlist on Discord

server builds
2
storage
NVMe
locations
5
protected
DDoS
CS:S Steam ClientMod (v34)
StatusLaunching soon
Why IBplay

Everything a CS:S server needs.

Classic Source gameplay on modern hardware, with the tools community admins actually use.

Steam and ClientMod builds

Pick the current Steam version or CS:S v34. Each runs on its own server build.

SourceMod ready

MetaMod:Source and SourceMod for the admin tools and plugins your community already uses.

FastDL for custom maps

Players download your maps quickly over HTTP, so nobody waits in the lobby.

Web admin and RCON

Control your server from the browser or over RCON, with no console wizardry needed.

Ryzen 9 and NVMe hardware

AMD Ryzen 9 9900X nodes with NVMe Gen4 RAID storage for quick map loads and restarts.

DDoS protection included

Enterprise-grade mitigation filters attack traffic before it reaches your server.

Server builds

Two ways to play, one host.

Choose the build your players use. You can run either one with us.

Current Steam release

Steam version

For players on the current Steam release of Counter-Strike: Source.

  • Server build for the current Steam release
  • MetaMod:Source and SourceMod support
  • Classic maps, plugins and configs
  • Players find you through the Steam server browser
CS:S v34 / clientmod.ru

ClientMod (v34)

For the CS:S v34 community that plays with ClientMod.

  • CS:S v34 server build
  • Works with ClientMod and other v34 clients
  • SourceMod for v34 where builds are available
  • Maps and plugins from the v34 scene
Steam vs ClientMod at a glance
Steam versionClientMod (v34)
Server buildCurrent Steam releaseCS:S v34
Players join withThe Steam clientClientMod or a compatible v34 client
PluginsMetaMod:Source and SourceModMetaMod:Source and SourceMod (v34-compatible builds)
Typical communityInternational Steam playersRussian-speaking v34 players
Plans & pricing

Plans are on the way.

We are finishing our CS:S servers. Join our Discord to hear the moment they open, and to tell us what your community needs.

Specifications

CS:S server specifications.

Counter-Strike: Source server hosting specifications
GameCounter-Strike: Source
Server buildsSteam version and CS:S v34 (ClientMod)
Mod frameworkMetaMod:Source and SourceMod
MapsFastDL and your own uploads
Admin toolsWeb admin, RCON console, file manager and SFTP
ProcessorAMD Ryzen 9 9900X
StorageNVMe Gen4 RAID
DDoS protectionIncluded, up to 1.2 Tbps
StatusLaunching soon
SupportReal people on Discord and live chat
Server locations

CS:S servers close to your players.

Choose the location with the lowest ping for your community. Typical latency from each node is shown below.

  • FrankfurtGermany
    18ms
  • ParisFrance
    24ms
  • IstanbulTurkey
    32ms
  • VirginiaUnited States
    88ms
  • TehranIran
    15ms
Game modes

Run any classic mode.

Install the plugins you need and run the mode your community plays.

  • Deathmatch
  • Gungame
  • Surf
  • Bhop
  • Deathrun
  • Jailbreak
  • Zombie mod
  • Classic public
  • Scrims and mixes
Get started

How it will work.

  1. 1

    Join the waitlist

    Say hello on our Discord and tell us what you need.

  2. 2

    We open the servers

    We announce the launch there first, with early access for the community.

  3. 3

    Choose a plan

    Pick the build and the size that fit your community.

  4. 4

    Configure and play

    Open the web admin, add your plugins and maps, then share the IP.

FAQ

CS:S hosting questions, answered.

We are finishing the servers now. Join our Discord and we will tell you the moment they open.

Pricing will be announced at launch. Join the waitlist to hear first.

Yes, that is the plan. The Steam version and CS:S v34 will each run on their own server build.

Yes. MetaMod:Source and SourceMod will be installed on every server. Plugins must match your server build, so pick the build your players use.

We run servers in Frankfurt, Paris, Istanbul, Virginia and Tehran. You will be able to pick the closest one.

Yes. It is the same protection our CS2 servers already have.

Yes. Once your server is running, you will be able to move it to another location yourself from the control panel.

Yes. Our upcoming Challenges program lets players earn points on IBplay servers and redeem them for VIP time and server credit.

Be first when CS:S servers open.

Join our Discord for launch news and early access.

  • Early access for the community
  • Launch news first on Discord
  • 24/7 Human Support